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TERTRIS

Section: Games and Demos (6)
Updated: 15 Aug 2024
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NAME

tertris - Tertris X widget  

SYNOPSIS

/usr/games/tertris [-geometry [{width}][x{height}][{+-}{xoff}[{+-}{yoff}]]] [-display [{host}]:[{vs}]] [-[no]mono] [-[no]{reverse|rv}] [-{foreground|fg} {color}] [-{background|bg} {color}] [-frame {color}] [-[no]stippleFrame] [-[no]sound] [-bumpSound {filename}] [-level {starting_level}] [-units {size_of_polyiamond}] [-columns {columns}] [-fill {rows}] [-[no]fixedFill] [-[no]suddenAppear] [-[no]diagonal] [-[no]mixed] [-[no]bonus] [-[no]cw] [-[no]plain] [-[no]showNext] [-[no]grid] [-userName {string}] [-scoreFile {filename}] [-scores] [-version]  

DESCRIPTION

The ever popular falling tetromino game now with triangles. Enhanced to allow all polyiamond classes that do not have pieces with holes. Mixing polyiamond classes (so as to permit polyiamonds made up by a variable number triangles) can also be selected, as well as, the 1 set of diagonal polyiamonds that do not have pieces with holes.

To make these games interesting and "do-able" the ability to rotate gets turned off if it is easier than the 4 triangle polyiamond. An added ability "reflect" (right-left -> left-right) allows one to attempt the 5 polyiamond pieces.

To get high scores, do not use "show next" mode, try starting at a higher level and try to let "tertris" eat more than one line at a time. Polyiamonds with diagonal or with a higher number of triangles earn more points. Mixed mode earns less points. Play fast and see how well you can do in the bonus mode. Bonuses are set when the level is changed automatically. (Bonus mode not available for 8 triangles).

The program lists the top 15 players at the end, each player has at most three scores. With the option -scores, it shows all the players and scores.  

FEATURES

Click "mouse-left" button, or press "J", "j", "S", or "s" keys to move the falling polyimond left.

Click "mouse-center" button, or press "K", "k", "D", or "d" keys to rotate the falling polyiamond. Note this may be turned off if the depending on the "turn-style", but normally this is "on".

Click "mouse-right" button, or press "L", "l", "F", or "f" keys to move the falling polyiamond right.

Click "mouse-scroll-up", or press "I", "i", "E", or "e" keys to flip (reflect) the falling polyiamond. Note this may be turned off if the depending on the "turn-style", but normally this is "off".

Click "mouse-scroll-down", or press "space-bar" to drop the falling polyiamond.

The key pad and arrow keys are defined similar.
Key pad is defined for Tertris as:

  /     Reflect


  8     Rotate

  ^
4<5>6 Left, Rotate, Right

  v

  2     Drop

Press "C" or "c" keys to clear.

Press ">" or "." keys to speed up the falling polyiamond.

Press "<" or "," keys to slow down the falling polyiamond. This may be turned off to avoid cheating.

Press "+" or "=" keys to increase the triangles in the falling polyiamond. Note: To keep the level of play similar, the "turn style" can change. The ability to reflect polyiamonds is available only when the number of triangles >= 9. The ability to rotate polyiamonds, is available only when the number of triangles is >= 8. Bonus polyiamonds still have the current "turn style".

Press "-" or "_" keys to decrease the triangles in the falling polyiamond.

Press "]" or "}" keys to increase the column/row size.

Press "[" or "{" keys to decrease the column/row size.

Press "`", "1", "2", "3", "4", "5", "6", "7", "8", "9", or "0" keys (not the keypad 0-9) to change the number of fill lines. "`" for 0 lines and "0" for 10 lines.

Press "X" or "x" to toggle between fixed fill or random fill.

Press "R" or "r" to toggle between sudden initial appearance or gradual initial appearance.

Press "G" or "g" to toggle diagonal mode for 2 triangles.

Press "M" or "m" to toggle mixed mode. This is ignored for 2 triangles.

Press "B" or "b" to toggle bonus mode. This is ignored for 8 triangles.

Press "W" or "w" to toggle clockwise or counter clockwise turning.

Press "P" or "p" to toggle plain pieces or three dimensional pieces.

Press "N" or "n" to toggle show next.

Press "#" key to toggle the grid.

Press "|" key to pause.

Press "@" key to toggle the sound.

Press "Esc" key to hide and pause program. When the tertris window loses its focus, it also goes to "paused" mode and it iconifies itself.

Press "Q", "q", or "CTRL-C" keys to kill program.  

OPTIONS

-geometry {+|-}X{+|-}Y
This option sets the initial position of the tertris window (resource name "geometry").
-display host:dpy
This option specifies the X server to contact.
-[no]mono
This option allows you to display the tertris window on a color screen as if it were monochrome (resource name "mono").
-[no]{reverse|rv}
This option allows you to see the tertris window in reverse video (resource name "reverseVideo").
-{foreground|fg} color
This option specifies the foreground of the tertris window (resource name "foreground").
-{background|bg} color
This option specifies the background of the tertris window (resource name "background").
-frame color
This option specifies the color of the frame (resource name "frameColor").
-[no]stippleFrame
This option allows you to toggle the frame stippling (resource name "stippleFrame").
-[no]sound
This option specifies if row completion should make a sound or not (resource name "sound").
-bumpSound filename
This option specifies the file for the bump sound for the elimination of rows (resource name "bumpSound").
-level level
This option starts the program at the specified level (resource name "startLevel").
-units ize_of_polyiamond
This option starts the program with the specified number of triangles in each polyiamond (resource name "units").
-columns columns
This option starts the program with the specified number of columns (number of rows is 2 * number of columns) (resource name "columns").
-fill rows
This option indicates that the program should start with some of the rows being randomly filled (resource name "fill").
-[no]fixedFill
Works only with the -p option where it fixes the number of boxes to be filled to column size / 2 - 1 random blocks per row. (resource name "fixedFill").
-[no]suddenAppear
Polyiamonds will now suddenly appear within the window. Now one cannot rotate a piece above the window. (resource name "suddenAppear").
-[no]diagonal
This option turns diagonal mode on for 2 triangles (resource name "diagonal").
-[no]mixed
This option turns the mixed mode on (ignored for 2 triangles since there is nothing to mix it with). This allows polyiamonds of less triangles than the maximum determined by -n (resource name "mixed").
-[no]bonus
This option turns the bonus pieces on (ignored for 8 triangles since 9 triangles could have holes). This allows polyiamonds of more triangles than the minimum determined by -n (resource name "bonus").
-[no]cw
The rotate key will now rotate pieces cw (resource name "cw").
-[no]plain
Uses the old "plain" bitmaps instead of the default 3D ones (resource name "plain").
-[no]showNext
This option tells the program start in "show next" mode (resource name "showNext").
-[no]grid
This option specifies if a grid should appear (resource name "grid").
-userName name
This option specifies the user name for any records made or else it will get your login name (resource name "userName").
-scoreFile filename
Specify an alternative score file (resource name "scoreFile").
-scores
This option lists all the recorded scores and then exits.
-version
This option tells you what version of tertris you have.
 

REFERENCES

Based at one time on Q. Alex Zhao's Tetris.  

SEE ALSO

X(1), tetris(6), welltris(6), hextris(6), xhextris(6), xmris(6)  

COPYRIGHTS

® Copyright 1993-2024, David A. Bagley, <bagleyd AT verizon.net>. ® Copyright 1992-1995, Q. Alex Zhao, <azhao AT cc.gatech.edu>.  

BUG REPORTS AND PROGRAM UPDATES

Send bugs (or their reports, or fixes) to the author:

David A. Bagley, <bagleyd AT verizon.net>

The latest version is currently at:

https://www.sillycycle.com/altris.html
http://www.ibiblio.org/pub/Linux/games/arcade/tetris/


 

Index

NAME
SYNOPSIS
DESCRIPTION
FEATURES
OPTIONS
REFERENCES
SEE ALSO
COPYRIGHTS
BUG REPORTS AND PROGRAM UPDATES

This document was created by man2html, using the manual pages.
Time: 06:06:41 GMT, August 18, 2024