xthreed



SYNOPSIS

       /usr/games/xthreed                                           [-geometry
       [{width}][x{height}][{+-}{xoff}[{+-}{yoff}]]]                 [-display
       [{host}]:[{vs}]]  [-{foreground|fg} {color}] [-{background|bg} {color}]
       [-frame  {color}]  [-white  {color}]  [-[lt|dk]gray  {color}]   [-black
       {color}]  [-another  {color}]  [-{border|bd}  {color}]  [-delay  msecs]
       [-[no]sound] [-bumpSound {filename}] [-moveSound {filename}] [-[no]sur-
       face]  [-object  {int}] [-x {int}] [-y {int}] [-z {int}] [-theta {int}]
       [-phi {int}] [psi {int}] [-version]


DESCRIPTION

       A simple 3D viewer (though may need some work).

       The roll part does not seem to be quite right and may not  track  well.
       Of note is the mouse to 3D surface detection.

       In  the  sample  data,  Cubes  and  F16 are big, so the polyhedrons are
       scaled up to them in the data file.

       Press "L" or "l" keys to move shape left.

       Press "R" or "r" keys to move shape right.

       Press "U" or "u" keys to move shape up.

       Press "D" or "d" keys to move shape down.

       Press "I" or "i" keys to move shape in.

       Press "O" or "o" keys to move shape out.

       Press "S" or "s" keys to change surface.

       Press "B" or "b" keys to change object.

       Press "@" key to toggle the sound.

       Press "Esc" key to hide program.

       "Q", "q", or "CTRL-C" keys kill program.

       Use the key pad or arrow keys to rotate object.
       Key pad is defined for Threed as:
         /      Counterclockwise

         8      Up
         ^
       4<5>6  Left, Clockwise, Right
         v
         2      Down


OPTIONS

       -geometry {+|-}X{+|-}Y
               This option sets the initial  position  of  the  threed  window
               (resource name "geometry").

       -display host:dpy
               This option specifies the X server to contact.

       -{foreground | fg} color
               This  option  specifies  the  foreground  of  the threed window
               (resource name "foreground").

       -{background | bg} color
               This option specifies  the  background  of  the  threed  window
               (resource name "background").

       -frame color
               This  option  specifies  the  foreground of the frame (resource
               name "frameColor").

       -white color
               This  option  specifies  the  color  of  the  white  paintbrush
               (resource name "whiteBrush").

       -[lt|dk]gray color
               This  option  specifies  the  color  of the gray the paintbrush
               (resource name "[lt|dk]grayBrush").

       -black color
               This option specifies the color of the black of the  paintbrush
               (resource name "blackBrush").

       -another color
               This  option  specifies  the  of  color  of  the  a  paintbrush
               (resource name "anotherBrush").

       -{border|bd} color
               This option specifies the  foreground  of  the  surface  border
               (resource name "surfaceBorder").

       -delay msecs
               This  option  specifies  the number of milliseconds it takes to
               move (1-50) (resource name "delay").

       -[no]sound
               This option specifies if a sliding tile should make a sound  or
               not (resource name "sound").

       -bumpSound filename
               This  option  specifies  the  file  for  the bump sound for the
               clicking of a new surface (resource name "bumpSound").

       -moveSound filename
               This option specifies the file for the  move  sound  (not  used
               yet) (resource name "moveSound").

       -[no]surface
               This  option  allows  you  to access the hidden surface removal
               mode and wire mode (resource name "surface").

       -object <int>
               This option allows you to set the object to be viewed (resource
               name "object").

       -distance <int>
               This  option allows you to set the distance of the object to be
               viewed (resource name "distance").

       -theta <int>
               This option allows you to set the angle of the to be viewed  in
               degrees  (resource  name  "thetaDegrees").  This corresponds to
               yaw.

       -phi <int>
               This option allows you to set the angle of the to be viewed  in
               degrees  (resource  name  "phiDegrees").   This  corresponds to
               pitch.

       -psi <int>
               This option allows you to set the angle of the to be viewed  in
               degrees  (resource  name  "psiDegrees").   This  corresponds to
               roll.

       -version
               This option tells you what version of xthreed you have.


SEE ALSO

       X(1), xcubes(6), xtriangles(6),  xhexagons(6),  xmlink(6),  xbarrel(6),
       xpanex(6),  xmball(6),  xpyraminx(6),  xoct(6),  xrubik(6),  xskewb(6),
       xdino(6), xabacus(6)


COPYRIGHTS

       (R) Copyright 1995-2016, David A. Bagley


BUG REPORTS AND PROGRAM UPDATES

       Send bugs (or their reports, or fixes) to the author:
              David A. Bagley, <bagleyd AT verizon.net>

       The latest version is currently at:
              http://www.sillycycle.com/threed.html



V8.0.5                            13 Sep 2016                        THREED(6)