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Man page of HEXTRIS
HEXTRIS
Section: Games and Demos (6)
Updated: 15 Aug 2024
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NAME
hextris - Hextris X widget
SYNOPSIS
/usr/games/hextris
[-geometry [{width}][x{height}][{+-}{xoff}[{+-}{yoff}]]]
[-display [{host}]:[{vs}]] [-[no]mono] [-[no]{reverse|rv}]
[-{foreground|fg} {color}] [-{background|bg} {color}]
[-frame {color}] [-[no]stippleFrame] [-[no]sound]
[-bumpSound {filename}] [-level {starting_level}]
[-units {size_of_polyhex}] [-columns {columns}]
[-fill {rows}] [-[no]fixedFill] [-[no]suddenAppear]
[-[no]corners] [-[no]mixed] [-[no]bonus] [-[no]cw]
[-[no]plain] [-[no]showNext] [-[no]grid]
[-userName {string}] [-scoreFile {filename}] [-scores]
[-version]
DESCRIPTION
The ever popular falling tetromino game now with hexagons.
Enhanced to allow all polyhex classes that do not have
pieces with holes. Mixing polyhex classes (so as to
permit polyhexes made up by a variable number hexagons)
can also be selected. A corner mode is allowed where the
corners of the hexagon do not allow pieces to slide in as
easily (left and right edges here do not follow this rule
or else too hard).
To make these games interesting and "do-able" the ability
to rotate gets turned off if it is easier than the 4
hexagon polyhex. An added ability "reflect"
(right-left -> left-right) allows one to attempt the 5
hexagons or 4 hexagons and corners mode polyhex pieces.
To get high scores, do not use "show next" mode, try
starting at a higher level and try to let "hextris" eat more
than one line at a time. Polyhexes with corners or
with a higher number of hexagons earn more points. Mixed
mode earns less points. Play fast and see how well you
can do in the bonus mode. Bonuses are set when the
level is changed automatically. (Bonus mode not available
for 5 hexagons or 4 hexagons and corners mode).
The program lists the top 15 players at the end, each player
has at most three scores. With the option -scores, it
shows all the players and scores.
FEATURES
Click "mouse-left" button, or press "J", "j",
"S", or "s" keys to move the falling polyhex left.
Click "mouse-center" button, or press "K", "k",
"D", or "d" keys to rotate the falling polyhex.
Note this may be turned off if the depending on the
"turn-style", but normally this is "on".
Click "mouse-right" button, or press "L", "l",
"F", or "f" keys to move the falling polyhex right.
Click "mouse-scroll-up", or press "I", "i",
"E", or "e" keys to flip (reflect) the falling polyhex.
Note this may be turned off if the depending on the
"turn-style", but normally this is "off".
Click "mouse-scroll-down", or press "space-bar"
to drop the falling polyhex.
The key pad and arrow keys are defined similar.
Key pad is defined for Hextris as:
/ Reflect
8 Rotate
^
4<5>6 Left, Rotate, Right
v
2 Drop
Press "C" or "c" keys to clear.
Press ">" or "." keys to speed up
the falling polyhex.
Press "<" or "," keys to slow down
the falling polyhex.
This may be turned off to avoid cheating.
Press "+" or "=" keys to increase the
hexagons in the falling polyhex. Note: To keep the
level of play similar, the "turn style" can change.
The ability to reflect polyhexes is available
only when the number of hexagons >= 5. The ability
to rotate polyhexes, is available only when
the number of hexagons is >= 4. Bonus polyhexes
still have the current "turn style".
Press "-" or "_" keys to decrease the hexagons in the
falling polyhex.
Press "]" or "}" keys to increase the column/row
size.
Press "[" or "{" keys to decrease the column/row
size.
Press "`", "1", "2", "3", "4", "5",
"6", "7", "8", "9", or "0" keys
(not the keypad 0-9) to change the number of fill lines.
"`" for 0 lines and "0" for 10 lines.
Press "X" or "x" to toggle between fixed fill or
random fill.
Press "R" or "r" to toggle between sudden initial
appearance or gradual initial appearance.
Press "O" or "o" to toggle corners mode. This
is ignored for 5 hexagons.
Press "M" or "m" to toggle mixed mode. This is
igonored for 2 hexagons.
Press "B" or "b" to toggle bonus mode. This is
ignored for 5 hexagons or 4 hexagons in corners mode.
Press "W" or "w" to toggle clockwise or counter
clockwise turning.
Press "P" or "p" to toggle plain pieces or
three dimensional pieces.
Press "N" or "n" to toggle show next.
Press "#" key to toggle the grid.
Press "|" key to pause.
Press "@" key to toggle the sound.
Press "Esc" key to hide and pause program. When the
hextris window loses its focus, it also goes to "paused" mode
and it iconifies itself.
Press "Q", "q", or "CTRL-C" keys to kill program.
OPTIONS
- -geometry {+|-}X{+|-}Y
-
This option sets the initial position of the hextris window (resource
name "geometry").
- -display host:dpy
-
This option specifies the X server to contact.
- -[no]mono
-
This option allows you to display the hextris window on a color screen as
if it were monochrome (resource name "mono").
- -[no]{reverse|rv}
-
This option allows you to see the hextris window in reverse video
(resource name "reverseVideo").
- -{foreground|fg} color
-
This option specifies the foreground of the hextris window (resource name
"foreground").
- -{background|bg} color
-
This option specifies the background of the hextris window (resource name
"background").
- -frame color
-
This option specifies the color of the frame (resource name
"frameColor").
- -[no]stippleFrame
-
This option allows you to toggle the frame stippling (resource name
"stippleFrame").
- -[no]sound
-
This option specifies if row completion should make a sound or not
(resource name "sound").
- -bumpSound filename
-
This option specifies the file for the bump sound for the elimination
of rows (resource name "bumpSound").
- -level level
-
This option starts the program at the specified level (resource name
"startLevel").
- -units ize_of_polyhex
-
This option starts the program with the specified number of hexagons in
each polyhex (resource name "units").
- -columns columns
-
This option starts the program with the specified number of columns
(number of rows is 2 * number of columns) (resource name "columns").
- -fill rows
-
This option indicates that the program should start with some of the rows
being randomly filled (resource name "fill").
- -[no]fixedFill
-
Works only with the -p option where it fixes the number of boxes to be
filled to column size / 2 - 1 random blocks per row. (resource name
"fixedFill").
- -[no]suddenAppear
-
Polyominoes will now suddenly appear within the window. Now one cannot
rotate a piece above the window. (resource name "suddenAppear").
- -[no]corners
-
This option turns corners mode on for 2-4 hexagons (resource name
"corners").
- -[no]mixed
-
This option turns the mixed mode on (ignored for 2 hexagons since there
is nothing to mix it with). This allows polyhexes of less hexagons
than the maximum determined by -n (resource name "mixed").
- -[no]bonus
-
This option turns the bonus pieces on (ignored for 5 hexagons since 6
hexagons have holes and ignored for 4 hexagons in corners moded since
here 5 hexagons is a hole). This allows polyhexes of more hexagons than
the minimum determined by -n (resource name "bonus").
- -[no]cw
-
The rotate key will now rotate pieces cw (resource name "cw").
- -[no]plain
-
Uses the old "plain" bitmaps instead of the default 3D ones (resource
name "plain").
- -[no]showNext
-
This option tells the program start in "show next" mode (resource name
"showNext").
- -[no]grid
-
This option specifies if a grid should appear
(resource name "grid").
- -userName name
-
This option specifies the user name for any records made or else it will
get your login name (resource name "userName").
- -scoreFile filename
-
Specify an alternative score file (resource name "scoreFile").
- -scores
-
This option lists all the recorded scores and then exits.
- -version
-
This option tells you what version of hextris you have.
REFERENCES
Based at one time on Q. Alex Zhao's Tetris.
SEE ALSO
X(1), tetris(6), welltris(6), tertris(6), xhextris(6), xmris(6)
COPYRIGHTS
® Copyright 1993-2024, David A. Bagley, <bagleyd AT verizon.net>.
® Copyright 1992-1995, Q. Alex Zhao, <azhao AT cc.gatech.edu>.
BUG REPORTS AND PROGRAM UPDATES
Send bugs (or their reports, or fixes) to the author:
-
David A. Bagley, <bagleyd AT verizon.net>
The latest version is currently at:
-
https://www.sillycycle.com/altris.html
http://www.ibiblio.org/pub/Linux/games/arcade/tetris/
Index
- NAME
-
- SYNOPSIS
-
- DESCRIPTION
-
- FEATURES
-
- OPTIONS
-
- REFERENCES
-
- SEE ALSO
-
- COPYRIGHTS
-
- BUG REPORTS AND PROGRAM UPDATES
-
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Time: 06:06:41 GMT, August 18, 2024